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Meta (VR Datacenter)

These projects required the ForwardXP team to recreate entire Datacenters in VR for internal training purposes at Meta. I have uploaded small sections from some projects that I  worked on.

We were tasked with recreating spaces and systems as close to reality as possible and having it work exactly as it would in real life. We had access to these systems and were able to collect references to recreate all the assets with as much detail as needed.
 

The audio instructions from the original videos have been edited out.

Datacenter CTF

I worked on modeling and texturing the breaker pieces, the shelves/cabinets and the resistance meter. ForwardXP's amazing engineering and design team built out the logic and intractability for these systems.

Other contributing artists:

  • Claire Aran

  • Jenn Cummings

  • Reed Casey

  • Heather Tierney

  • Shane Rinehart

Datacenter server

This behemoth of a server was one of my first projects when I joined the team. I was responsible for modeling and texturing this server rack along with the help of another artist. The complexity of this task relied not only on rebuilding this in VR but also modeling, optimizing and texturing every single detail provided to us through the documentation.

Other contributing artists:

  • Vong Pha - Modeling and Texturing

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